VR and the Business Meeting

Yesterday Facebook announced that it had purchased a company in California called Oculus VR for two billion dollars. Oculus has been manufacturing a headset and shipping a developer’s kit for the last year camera_dk2that has been widely accepted by the gaming community. Oculus raised 2.4 million on kick-starter to fund the initial company and has not looked back since. The gaming community expressed its concern yesterday when the news was announced, but the rest of the world looked on with anticipation.

The Oculus Rift headset could change personal and business communications by making it possible to render people in 3D in the comfort of your own home or office. Companies like Polycom and Cisco have been pushing video conferencing as the evolution of communications, but I am not aware of anyone considering the impact of good quality VR.

Putting a company like Oculus in the hands of a company like Facebook, brings together innovation and financing that could scoop the more traditional players. I suspect the initial push will be to enhance social networking, but it wouldn’t be the first time that kind of technology finds its way into business.

I have waiting to try the rift with my flight simulators, but now I have higher hopes.

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